Announcement day is particularly fun for us, because we get to tell you what we’ve been working on for so long. Today we are excited to share with you news of our upcoming season. The Lampo WS18 line-up includes Thomas Lehn and Marcus Schmickler, Leila Bordreuil, Jana Winderen, Sarah Davachi, Nate Wooley, Graham Lambkin and … Continued
Mixing raw footage with sophisticated 3D graphics, Portland-based Brenna Murphy creates videos, soundscapes and computer-simulated environments in an ongoing study of psychedelia across physical and virtual realities. In her Chicago debut, she presents a collection of videos “structured to function as a temporal mandala” and a live performance entitled SkyFace~TextureMappr. Built specifically for Lampo and Conversations at the Edge, Murphy’s performance explores a brand new virtual space, accompanied by her voice and sound from a homemade analog synthesizer.
Brenna Murphy (b.1986, Edmonds, Wash.) knits together video, interactive games, sound, performance, installation, and a complex network of web pages, in what she describes as something like a digital labyrinth. Her work has been featured at Arratia, Beer (Berlin), Philadelphia Art Museum (Philadelphia), Bitforms Gallery (New York) and Green Gallery at MDW Fair in Chicago. Solo exhibitions in 2012 include Future Gallery (Berlin) and Gloria Maria Gallery (Milan). Murphy also creates sculptural analog synthesizers, interactive sound installations and ritualistic performances with art collectives MSHR and Oregon Painting Society, with whom she performed at the Tate Modern in 2010. Additional work includes videos for musicians Pete Swanson, Matt Carlson, Tomutonttu and others. Recently she was named a 2012 Rhizome Commission grantee for her project, Expanding Labyrinth. Murphy lives and works in Portland, Oregon.
Presented in partnership with Conversations at the Edge; support provided by mediaThe foundation inc.